Concept Art- "Artemis Chronicle", XNA Toolkit

April 2008- Current

 

My friend at Microsoft is developing a tech demo in XNA

The gameplay and premise are pretty simple:

a stealth bow-and-arrow shooting game with a frail girl who looks like

a Japanese character, and hence wears anime-style clothes that aren't very functionable

but look good to a predominantly male audience.

 

This is a tech demo developed in USC GamePipe's 491 class

so the focus is more on rendering and graphics rather than solid gameplay.

The programmers are building the engine, and next semester we will focus

more on deeper and more involved gameplay.

 

I will upload all concept art here as I find them (or remember where I put them)

 

the heroine, who thus far doesn't have a name...

 

 

please click on this to check out the arrow cursor GUI I made in Flash

arrow trial

 

the 1st creature, which crawls on the ground and hovers for shorts periods of

time for the purpose of stabbing you in the gut with its tail

it has melee attacks only

the 2nd monster, which has long-range attacks (shoots fire or laser from its eye)

and can guard itself.

enemy 2

 

 

 



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